RoadMap
Mobile Game Road Map
- Player Intention
- My intention is to make a fun mobile game with story elements in it.
- Theme
- The theme of the game is sci-fi.
- Background/Story
- The story is that your character was just shot down in the middle of a battlefield on an alien planet. Their goal is to return to allied territory by traversing enemy vessels and bases.
- Game Length
- The total time it should take to play the game is about 10 minutes.
- The Reason Why
- The reason I made the game the way it is because I wanted to try and make a different themed game from my usual medieval fantasy. Each level is progressing the story with a different challenge or look to the level. I started by coming up for an idea of what I could theme a maze around. Why would a character go through a maze? How would a maze fit naturally into a world? I then came up with two ideas, either having a compound be a maze or a battlefield trench system. From there I added levels with the transition being a teleporter that takes you to these different areas. Each level needed to have a different way you travers the level or the at the least, the level needed to look different.
Level 1 |
Level 2 |
Level 3 |
Level 4 |
Level 5 |
*Add guiding lines for the maze. *Fix audio zones and sounds. *Add objective text. *Make sure pause menu can be accessed. | *Add sound zones. *Lower objects to collide with. *Fix textures. *Confirm Pause Menu works. | *Fix shelf object blocking path. *Polish starting room. *Polish lighting. *Confirm Pause Menu works. | *Add props to story build. *Add collider to prevent players from leaving maze. *Add sound zones. *Confirm Pause Menu works. | *Polish holes in level. *Add background sounds. *Build full building for end portal. *Shorten Timer. *Add boost. *Confirm Pause Menu works. |
Get Space Adventure
Space Adventure
ThirdPerson, Puzzle
Status | In development |
Author | ShadowDragon4088 |
Genre | Adventure |
Tags | Sci-fi, Singleplayer, Space |
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